Advanced Environment and Keyframe Design with Hristo Dimitrov Chukov
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In this video, I’ll show you how I make environments, keyframes, and graphics for the entertainment sector (movies and games). We will begin with fundamental yet critical ideas for Value, Color, Light, and Composition, which are sometimes missed even by pros. We’ll continue with my sketching approach, focusing on value and color. Following that, we will use Blender to create the foundation of our scene and even do a cloth simulation. Finally, but most importantly, I will demonstrate my Photoshop skills and painting process, as well as take the image to final quality.
I’m hoping that you’ll finally be able to apply all compositional aspects appropriately and take your work to the next level. Thank you for joining me on this adventure, and now let’s paint!
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