Character Skinning – Skinning A Low-Res Character For Animation
Salepage : Character Skinning – Skinning A Low-Res Character For Animation
Archive : Character Skinning – Skinning A Low-Res Character For Animation Digital Download
Delivery : Digital Download Immediately
608 MB
JP Self skinns the character from the Low-Res Character Production DVD from head to toe in this DVD to make it animation-ready. He demonstrates how to fit the biped to the mesh, including utilizing the weight tool to alter the folds in those tough spots (such as the hands, shoulders, and pelvis), mirroring the vertices from one side of the figure to the other, and even scaling the model when skinning is complete.
This DVD will help you comprehend the methodology and logic behind the strategies used by pros in production.
About the Teacher:
JP has worked in the video game business since 2002, after graduating from the Art Institute of Houston. He has spent the previous eight years working at firms such as Timegate, EA Mythic, and is presently an Animator at Xaviant Games.
3ds Max 2010 was used. 2.5 hours in length JP Self DL is the instructor. 685 MB in size Project Files: The finished 3ds Max file shown in the video.
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